Nvidia GDC 2021
Nvidia GDC
about this project
Developed for NVIDIA's GDC 2021 presentation, the project centered on recreating CEO Jensen Huang's kitchen as a highly photorealistic digital environment to support a live demonstration of Omniverse's collaborative real-time workflows. Contributed to the complete architectural modeling and environment construction of the space, focusing on accurate proportions, material fidelity, and production-ready assets for real-time rendering.
The work emphasized believable interior visualization and seamless integration within NVIDIA's technical presentation, showcasing the potential of next-generation collaborative 3D pipelines.


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WHAT WAS DONE
[ 02 ]
- Environment Design only (not the props)
- Hard Surface & Organic Modeling
- PBR Texturing & Shading (Painter & Procedural)
- World Building
- Lighting


